
Stache
Working in collaboration with Patch Studios at Engine House Realtime Collective we were asked to bring their fantastic story to life. I was in charge of 3D assets, modelling , texturing and bringing the shots together in Unreal from the storyboard. A super talented team with incredible design work. A great one to collaborate on, hopefully we will see the full animation soon.
Designs - Kelly Farmer
Animation - Tim Birks,
Lead Character Modeller - Eryn Katz
Look Development - Mike Richter
Direction - Sofia Soldevia
props
The story revolves around the devious Mupp. A crab who loves to steal & hoard items. As such I was enlisted to create all the assets. Here’s a few from an lengthy stack.
Designs from the super talented Kelly Farmer at Patch.
characters
A large array of background characters were also needed to populate the world. Here’s a few that I modelled & textured from the fantastic designs.